Publications

(2020). TexMesh: Reconstructing Detailed Human Texture and Geometry from RGB-D Video.

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(2020). ARCH: Animatable Reconstruction of Clothed Humans.

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(2020). Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations.

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(2019). Efficient Learning on Point Clouds With Basis Point Sets.

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(2018). Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimation.

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(2017). Towards Accurate Marker-less Human Shape and Pose Estimation over Time.

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(2017). A Generative Model of People in Clothing.

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(2017). Unite the People: Closing the Loop Between 3D and 2D Human Representations.

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(2017). Early Stopping Without a Validation Set.

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(2016). Barrista - Caffe Well-Served.

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(2016). Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image.

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(2015). The fertilized forests Decision Forest Library.

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(2015). Active Learning for Efficient Sampling of Control Models of Collectives.

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(2015). Norm-induced Entropies for Decision Forests.

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(2013). Methods and Applications for Distance Based ANN Training.

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